Constantly make small wavy lines to go faster, and remember to slowly and gradually make an upward slope if a gate is higher than you are so you won't jump over it.
The game was really fun. Some of the aspects I liked were the finding and utilizing of various weapons, saving and employing survivors, and the exploration of the city. However, my only wish was that the game would have had a better story. I think, along with the music, that it could have been much more engaging and emotional. That said, I can still easily give this game a 5/5 because I never found myself getting bored.
This is probably one of the most beautifully done games that I've been graced to play on Kongregate. I'm not much of a Puzzle gamer, though I do enjoy them, and I found this game to be quite easy to play, though also very complex in a way that is fun and playable. It has a very smooth difficulty ramp and does not get boring, allowing me to continue playing and striving for better time bonuses. The music is friggin' awesome, that's all I need to say about that. Overall, I'd say this is my favorite game on Kongregate. Definite 5/5!
Not having a save function to make up for how short a game is is completely cheap and adds absoloutly nothing to the game except for repetition, frustration, and a waste of time.
Game is glitched. Sometimes I'd just fall over on the ground when there's nothing happening. Other times a bee appears and within the timespan of a half second it hits my face. Not good at all.
The lack of a checkpoint/save feature is completely idiotic. It's probably the biggest slap to the face of any gamer to let them get far in a game, lose, and then have to start ALL over again. I'm not even going to bother to play it again.
I got just about near the end and accidentally pressed New Game. It's way to easy to do that, doesn't even have a confirmation button. Also, it's too easy. You get about three times the necessary rockets on most levels. 2/5