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Ashera's Comments

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Frontier

Play Frontier

Oct. 29, 2009

Rating: 0

Make that My name shows up as <TEXTFORMAT LEADING="2"&rt;..etc

Frontier

Play Frontier

Oct. 29, 2009

Rating: 0

Interesting at first, but grows tedious. Two bugs I noticed: 1) I don't have the "Rock the Evildoers" in-game achievement (#47) even though I have #48-50. I guess I never made Commander? I don't want to restart just to get that achievement. 2) My name shows up as ...etc

My Pet Protector

Play My Pet Protector

Sep. 12, 2009

Rating: 0

Sweet I got a Tier 10 Skilled Stable Owner. Poor apprentice...

Dynamic Systems

Play Dynamic Systems

Jun. 27, 2009

Rating: 0

I usually like Rube-Goldberg-machine games, but I feel like this one takes the worst part of such games -- finicky placement and rotation -- and makes it the entire game. The rotation controls go every which way, and most of the puzzles rely on getting the placement of elements pixel-perfect. There's a reason The Incredible Machine made the puzzle parts snap to a grid.

Professor Fizzwizzle

Play Professor Fizzwizzle

Jun. 16, 2008

Rating: 0

Professor Fizzwizzle PC version official site at Grubby Games: http://grubbygames.com/professor_fizzwizzle.php

Amberial: Nebulosa Realms

Play Amberial: Nebulosa Realms

Apr. 23, 2008

Rating: 0

What really annoys me are the frequently-required leaps of faith. No clues where to go next, I just have to roll off the ledge or go on the springboard and hope that it's not death waiting on the other side. I have better things to do with my time than constantly retry the levels until I luck out onto the right path.

Areas

Play Areas

Jan. 19, 2008

Rating: 0

It seems a little too luck-based, where winning some of the levels is largely determined by where circles spawn and what power-ups they leave behind. In levels 24 and 25 I seem to have gotten a glitch where sometimes the circles just stop expanding for a while. Convenient (it let me win level 25), but probably not intended?

Momentum Missile Mayhem 2

Play Momentum Missile Mayhem 2

Dec. 29, 2007

Rating: 0

I found the controls a little too twitchy, especially when aiming the ball at low velocities--a nudge from me, and the angle would change a lot (45 degrees or more sometimes), making it difficult to aim.

Fold

Play Fold

Oct. 19, 2007

Rating: 0

When I first found out about Fold, I was excited because I'd played Manifold (the original, now the Easy levels in Fold) and wanted more levels for it. I was disappointed because Manifold was very much about figuring out where and how to place the manifolds to get to the exit. The new levels are basically all timing-based; the trick is not where to place the manifolds, but getting out of the way of the moving sawblades. The first level in Uneasy didn't even require the use of manifolds! I was very disappointed at the change.

Scribble States!

Play Scribble States!

Sep. 26, 2007

Rating: 0

I think countries (maybe separated by continent?) would be more interesting because they tend to have more distinguishable shapes.

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