im not pleased with the fact you cannot select what weapon you are selling in the market. it seems to select the weapon that is fitted on your ship before it sells the ones not installed. it also does not diferentiate between normal weapons and rare or artifact weapons. i have now accidently sold artifact laser and artifact missle :(
1/5 after 7 similar games you would think the physics with straight objects on round objects would work right. if that were fixed, 4/5 (not really my type of game)
response:3/4 crazy i did 4 thels, 3 pulsars, 2 missles, 12 solar and LOTS of energy relays for laser fodder to win. just cant get those darn "escort" missions. any tips?
if you want a similar game with more functions there is a PS1 game called Carnage Heart where you program three robots to attack, dodge and grapple with three other bots and try to capture territory with them. they can be programed to act individually or with communication to each other. hard to find but an exellent game.
it does now in build 17., just fixed that.