Yeah, dual core AMD X2 running overclocked at 2.3 GHz, with nVidia 9800GT and 4GB RAM, and this flash game lags? Optimize the code so it's actually playable, and I'll come back and give it a rating.
bad game with sloppy controls and an aggressive AI. It's too easy to booby trap narrow paths, so if you are not in first place by the first lap it's impossible to get their afterward.
To all those giving it bad reviews, you obviously have no taste in contemporary instrumental music. This game is meant to be a nice, relaxing, flowing game. I for one give it a 5/5.
I have my total commands used down to 183, I'm stil trying to figure out how to optimize the paths for least commands. It's a shame there are no conditionals, this game would be on a totally different level. I still give a 5/5 since it's a good game.
I made the jump to space in 5 days without a parachute. go for the radar instead and use your fuel wisely to get lots of bumps for extra time + points.
Nice, I got my first card from a win, the Stoneheel Totem. Funny thing though, I just changed decks and both times the opponent forfeited when I had Higashi and Mindreader. does that scare people or something?
I think that to solve the whole swap abuse system, attacks should target the character that it out on the field after the swap. this would make swapping still useful, but stop the abuse of forcing misses.