How about adding a prestige system, each time you reach max level you can prestige which would allow the maximum levels to go up by one, whoever is crazy enough to get to level 20 gets the Persistent Fisherman Badge...
Prestige was a reallllly interesting topic for me, and I debated this heavily. I like the idea of a non-idle game with a prestige mechanic, but ended up playing it safe with this one cuz this game is more akin to Diablo or Zelda. So imagine what those games would be like with a prestige. It COULD be fun but I didn't want to take the risk. I will be exploring this topic in a future game.
You can craft runes wood in the centre and magic all round:
(M=magic O=empty)
MMM
MWM
MMM
also you can craft equipment by adding 2-3 not needed equipment its a bit random but you can get some interesting gear.
The helmet recipe is m=metal O=empty
OOO
mmm
mOm
This looks like the canvas for a wonderful game, adding a scoring system for each exploration and the ability to "land" on planets once over them to collect bonuses would be a great addition
i have a feeling its going to be a likeable game. sawmill is producing logs instead of lumber, upgrades not possible yet and no oil in map but as is a demo i guess you are simply looking for early feedback on graphics and basic functions so i d say keep going there is promise there...
Incubator Bug: My egg is finished in the incubator but it doesn't allow me to click on it and name the pet... have loved out and in a few times but no luck...
Loved it, funny and well designed, will give this little sexy w....itch I mean enchantress 5 stars ( for the humour alone). WARNING do not skip the Intro you will miss plenty of LOLS!
Prestige was a reallllly interesting topic for me, and I debated this heavily. I like the idea of a non-idle game with a prestige mechanic, but ended up playing it safe with this one cuz this game is more akin to Diablo or Zelda. So imagine what those games would be like with a prestige. It COULD be fun but I didn't want to take the risk. I will be exploring this topic in a future game.