@mattewsantoro - THANK YOU for an exceptionally well assembled spoiler.
Hyptosis - I have played nothing but your games for over a week. You are a total God. As a complete addict, btw, I'm continually impressed at how many completely different visual styles you've managed to work beautifully in.
Now the part where I Ask For Stuff... Being a solidly mediocre text-game-player, I'd like to plead for some "stepping stones" between the final clue and where it becomes relevant. I'd say absolutely leave the clue as it is - clearly it DOES work for people and I dont wanna ruin it's eloquence. I was thinking, possibly leave stuff for us to find if we're bumbling around? Possibly in an area that's nearby or becomes accessible after you've come across that clue (maybe after a time delay)?
That's funny... Wiley was the most fascinating/entertaining to listen to, and Matchstick seems to be considerably better than an "OK" guy. But Nathan, I really liked. So I'd like to take this opportunity to pick on you for making you the most charismatic person in your game. }:D
Vivica, the hidden gem. The extremely well-hidden gem. The fact that she does (ALMOST) everything really badly doesn't change the fact that she NEVER GETS HUNGRY.
So help me, I used Rodney once and spent the next 30 turns going "please mister bold and strong but unduly hungry dude, please don't starve to death".
In summary, ask not if Vivica can do anything, tell her to do as much of it as possible. With the eating machines on "power saving mode", she'll have more medkits than she can acquire injuries for.