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AthleticDesign's Comments

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Lampshade

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Mar. 15, 2019

Rating: 1

This seems strongly influenced by Mojon Twins 2013 ZX Spetrum game Tenebra Macabre!

The Man Who Calls The Shots

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Jun. 17, 2018

Rating: 2

Yes, you're right. Sorry! I should do a version for screens with less than 1080 vertical resolution. Right now the game area is 840 px high. I guess 768 px would have been a better max size. I'll have to resize the illustrations, otherwise the text will be too small and hard to read. I wasn't really aware of this, so many thanks for the detailed and specific critique :)

A Growing Boa Needs His Lunch

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Apr. 10, 2011

Rating: 0

impressive! realy hard core...

Mezzy Maze

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Jan. 26, 2011

Rating: 0

catenkysmom, Yes, I have actually already built several levels that play very differently from this one so it would be quite easy for me to make a bigger level based game. But I guess it depends on how popular this game is - there are a lot of other game concepts that I would like to try.

Mezzy Maze

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Jan. 26, 2011

Rating: 0

Elmyr, It is possible to get stuck at holes without beingn able to leave or fall into the hole. This is because of the physics based control and that's the reason for the escape button. However, the freeze seems odd and I have never experienced this myself. Sorry

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