When I switched momentarily to another internet tab without pausing the game, I was all of a sudden standing on a black surface, then walked and fell off a ledge that didn't kill me but made me disappear.. had to restart the level.
Would be nice if the repair/Spare Pars truck would heal the most damaged unit... Many times it would send an orb to a truck that was missing 50 health, and my other ones were down to below half.
5/5 Good game, well balanced upgrade structure.
Only a small glitch - upon winning lv 7 (3 stars first time) the lv 8 was not unlocked and had to re-do it again.
Heroic dash is the worst skill. All it does is drop me right in the middle of a bunch of enemies that promptly wipe out my entire squad, which means I usually have about 3 seconds to live - it should have either a longer cooldown time or be similar to the moment when you break out of the car. Also, the game lags like CRAZY in endless mode- especially when you start out with the car.
Explain how the fk you're supposed to win a lv 70+ duel when I start with around 2150 energy and can build maybe 7 gunship units with no defence or generator/reactor and within 20 seconds the enemy can afford 2 reactors, starport (beam halo), 5 star docks with cruisers and 6 fighter bays with medium level units totaling about 7,100 energy cost (I paused the game, just as my base was destroyed in under 30 seconds)
this game badly needs some kind of upgrade system. Hard badge is impossible, and impossible badge is double impossible. 1.5 million plays and only 8,500 people have the hard badge...
Tried about 50 times for the hard badge and averaged about 2.3 million per attempt... THEN as I was about to call it quits I get FOUR weapon reloads, avoided all UFOs and spikes and scored 5.8 million. FFFUUUUUUUUUUUUUUUUUUUUUUUUU
There's a bug in the game where if you complete a coin challenge and a secondary mission during the same run that it will only count the secondary mission and not the coin challenge (which is by far more time consuming)
Set up for hard badge:
lvl 27 Sonny: all paladin armour and weapons Assassination & Murder
lvl 27 Veradux: all paladin armour and weapon Judgement + random secondary
lvl 27 Amber (assassin): same as Sonny
Fight Abilities: 2x lv 1 Disruption, lv 2 Master Strike, lv 3 Wound, Break, lv 3 Cripple, Subversion.
Passive: Regen x6
At times in the fight, besides having full mana, the boss can 1 hit kill when he charges his Speed to 500%. I would guess which of my units he was going to attack and put Subversion on it to reverse heal... I would lose a unit about 50% of the time, which is better odds than not doing it. The biggest p!ss off is when you miss a disruption hit... and if he charges his mana to 100 while his speed is 500%, count on missing your disruption.
Hard Badges: Easiest way to win any of the regular levels up to 4-24 and beyond is to spam your lvl 20 archers (have good food regen research) and use the freeze spell to keep the kamikaze guys and the ghosts at bay. In the 5 lane battle, equip your best mana recharge ring and spam archers/rats for 20 seconds the lane with no monsters in it, and follow it up with a 5 unit spell on a single lane; fill the rest of the lanes with archers/rats and the odd full 5 lane spell if you have to - it takes me just over 1 minute to beat any of those levels. The conveyor belt levels are a bit frustrating at later levels, to say the least.
HARD BADGE/Level 17 Gold *PUT SPEED SLOW* Use the same build as level 7 with a line of artillery placed on C5, 8 lvl2 money things + 3 lvl2 processors. Be smart about how often you need to place a bomb behind a resistor vs repairing. Once youve built up 400 mind power and researched only Bat, Kido and Slammer, send 7-8 Kidos on their least defended row (or their row with most $ and processors) followed by 4-5 Slammers (DO NOT build more since 1st damage on the row triggers auto destruct of anything behind the 1st guy across.). The 2nd time you do this will be for the kill - if they still have a load of anti-trojans on that same line, send a small wave (10-12ish) of the bat virus to get them to convert to anti-virus, followed immediately by 6 Kido then SPAM Slammers as quick as you can. When I won I had about 575 mind power limit- taking any longer than 800 gets difficult since they have researched all and even the best defence gets trashed quickly.
POINT MAXIMIZE: REDO lv7, get 1000 xp per win. Columns C1-C2-C3-C4=resistor-bomb-resistor-bomb and follow this if they get further. Don’t upgrade resistors + repair if you have to. Try and get as many enemy on a cell before letting them kill the resistor since its equal dmg for everything. Maximize all money and antivirus XP while repeating lvl followed by the rest. Level 7-16 gold trophies are easy.
I just tried this on a few levels and it seems to work fine? What level?