Truly a refreshing take on the TD genre :)
"Free" units, and LOTS of variety in terms of upgrades, etc. Then there's the fact its one of those defend-your-base-at-all-costs games. But in space!
Love it, 5/5
@Tenthdoctor
Not sure what you winning badges has anything to do with this (very useful) badge organizer, but achievements earned in a game do not win you any badges and points UNLESS it happens so that the requirements to earn the badge are to earn certain in-game achievements.
Wonderful game. Though some may have thought the dialogue too lengthy, I believe it an inevitable side effect of a fascinating story. Well, it really was kind of lengthy in some places. But thats one of the reasons this was so immersive and fun in the first place ;D Its hard to tell a good story in 5 sentences.
Also, the music was great, it really fits, I'll be listening to it again...and again...
And if you improve the gameplay by adding in some new enemies here and there, maybe make something like an upgrade tree, letting us see Johnny's various tips regarding the stats in a tip section rather than having them being lost forever after being viewed once (or have a little popup explain each stat when the cursor is over it) , make "M" a mute button, plus some suggestions from other comments, then the sequel to Starwish (I sure hope there is one) will likely be simply awesome.
Game as pretty awesome :)
EXCEPT for the painstaking precision jumping needed to get all the pixels (especially the 64th one)
Other than that, love the game, 4/5