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AtronIIx's Comments

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Space Rage

Play Space Rage

Aug. 06, 2018

Rating: 0

Oh also the game is sort of beatable in the way that you could kind of stay in one place the whole time by double clicking. A good feature would be to make it so if one of the enemies touch the bottom you lose.

Space Rage

Play Space Rage

Aug. 06, 2018

Rating: 0

So at first the controls confused me and it was impossible to play. But once I understood how to move around I actually liked the challenge of having to time going back and forth and shooting. You said you would continue to develop this game so I suggest that you add a pause button and I don't know if it's possible but maybe a leaderboard would be cool. Also I just spent quite a bit of time making my own game which I have posted and I'd really appreciate you checking it out. It doesn't look as good as your game or anything and it has a few bugs but I don't think it's so bad. Anyways thanks if you check out my game and maybe give me feedback and good job with this. 5 stars and favorited!

Developer response from DanteEdmons

Thanks for feedback. I will add pause and menu in next update. Construct 2 is good engine, try to make random generated level for your game – it will be a good feature and add speed to character. Now it's hard to play.

Medieval Attack

Play Medieval Attack

Jul. 15, 2018

Rating: 0

V.1.3 MAJOR UPDATE: -I completely changed the map and made it much bigger. -I re-skinned the monsters to be red. -Both of the bosses now have more health and some adjustments such as speed. -There are now solid objects in game such as certain rocks and the lower sections of the obelisks in the center. -The monsters AI has been tweaked to fit the accommodations of the solid objects. -The Skeleton Boss AI for following the player has been improved. -Both the Monster and Skeleton spawn rates have been increased. -The "Dash" ability is now available every 5 seconds instead of 6. -And other minor improvements to further the game! Thank you for your support.

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