Oh also the game is sort of beatable in the way that you could kind of stay in one place the whole time by double clicking. A good feature would be to make it so if one of the enemies touch the bottom you lose.
So at first the controls confused me and it was impossible to play. But once I understood how to move around I actually liked the challenge of having to time going back and forth and shooting. You said you would continue to develop this game so I suggest that you add a pause button and I don't know if it's possible but maybe a leaderboard would be cool. Also I just spent quite a bit of time making my own game which I have posted and I'd really appreciate you checking it out. It doesn't look as good as your game or anything and it has a few bugs but I don't think it's so bad. Anyways thanks if you check out my game and maybe give me feedback and good job with this. 5 stars and favorited!
Thanks for feedback. I will add pause and menu in next update. Construct 2 is good engine, try to make random generated level for your game – it will be a good feature and add speed to character. Now it's hard to play.
V.1.3 MAJOR UPDATE:
-I completely changed the map and made it much bigger.
-I re-skinned the monsters to be red.
-Both of the bosses now have more health and some adjustments such as speed.
-There are now solid objects in game such as certain rocks and the lower sections of the obelisks in the center.
-The monsters AI has been tweaked to fit the accommodations of the solid objects.
-The Skeleton Boss AI for following the player has been improved.
-Both the Monster and Skeleton spawn rates have been increased.
-The "Dash" ability is now available every 5 seconds instead of 6.
-And other minor improvements to further the game!
Thank you for your support.
Thanks for feedback. I will add pause and menu in next update. Construct 2 is good engine, try to make random generated level for your game – it will be a good feature and add speed to character. Now it's hard to play.