Back again! Did you miss me?
Okay, so the sound adds to the cute, so yay. The timing is off sometimes whenever Nomster eats something, but otherwise the sound is working well. In the Hall of the Mountain King on level 3 was a nice touch. I love that piece, and it works well there.
The clones seem to be above the law of physics - it's not so much a complaint as it is an observation.
Nomster also has this bad habit of getting stuck on walls.
Going off of the rest of what I mentioned last time:
-Yay, the drop's fixed! *gold star*
-Yay, Normal speed is a normal speed! *gold star*
All the gold stars! Except I can't give those, so instead I improved my (blue...) star rating (you get 4 because the game is still a W.I.P - once you consider it "finished", so to speak, you'll get an automatic five, because the game is now on my favourites list)
Okay, so I have a loooot to say, but I'll try to be quick about it.
-Overall, is a pretty good game. I had fun playing it.
-The bounce physics need some work, but they aren't broken, I can still work them out enough to finish the levels.
-Normal speed is way too slow - I found that the game was much smoother when I set it to x2 speed
-the sound was a bit screwy, imo - I'm not going to judge on it though, since the sound isn't a major component, and is more for aesthetics
-the drag-and-drop aspect sometimes glitches a bit, where when you let go, nothing happens.