I wish there was more logic to the inventory.
I love that the books are sorted by type, but here is what I would suggest for weapons, gear, components junk.
Weapons & gear are sorted by level & then alphabetically - that is great. The 1 thing I would suggest is that the qualifiers for the items don't effect the alphabetizing - for instance can't we put all of the lvl 20 chainsaws next to each other & just sort them by chainsaw, quality chainsaw, extended chainsaw (& so on) at that point? The same is true for gear.
I can't find the logic in how components are arranged. I would love if it were organized by material type. This would put all wood based items together, all cloth stuff togeher, and metal together. Secondary organization could be alphabetical. This would make 2 things easier. 1. know what was needed for crafting & 2. recycle material. Junk could be done the same way.
i would love this game a lot more if it didn't have a multiplayer attack other compounds this game plays 24/7 aspect - there is a reason that evony is considered to be evil by so many people --- how do you think the zombies in the game came to life?
ok - I finished.... I'm not sure my family knows me anymore but I finished ---- it is great. Now - where is the stuff to upgrade so I can go explore this water world? Please MORE..... FEED THE BEAST. great game 5-5
game seems to be freezing up some now since the most recent update ---- not all the time, and not on a regular basis, but kinda like a slow down and then locks up occasionally.
a few thoughts to make this game a true 5 out of 5 if not 6 out of 5 ----- it would be great if I could buy core samples or some other way to test the ground instead of having to put holes EVERYWHERE. Also - small explosions I can see it being worth going back to the same spot over and over - but if I put a nuke on a spot I shouldn't be able to get more gold from there a second time - it makes it pretty much impossible to be efficient in clearing the map. It also makes it hard to remember where the gold was when you are setting off 15 explosions per turn. Even if something like a core sample was in place of an explosion it would allow a player to be more efficient because it would reduce the driving all over the place.
how about a cheaper drink that only fills part of the energy bar. I hate the fact that I have like 30% energy but can't train of bring up any of my relationships
made 141 yesterday - a couple swordmen in a row are your only hope of slowing things down... then you just have to pray that a necro gets an early instant kill on one of the more boss like guys that gives tons of xp. and cash.... other than that Archers, Archers, Archers
with the latest updates it seems the special abilities have no effect at the higher levels - even the swordmen have little effect - they might grab one guy out of a wave and hold him until he is dead while all others run right through.
good game, I liked it alot, would have liked more levels, would have liked a little more ability to mix and match weapons with aircraft, or to customize the ships in my fleet. Game NEEDS boundaries.... if you have to pause and look away.... poof you could be so far off the battlefield you will need to surrender. Also I think that how easy the game is really depends on which world you go to first, so perhaps some additional degree of guidance on either the strengths of the enemies, or potential rewards from each area should be included
Weird, no one has ever mentioned lag. Thx for the heads up!