Great concept, absolutely beautiful presentation, but basing on luck is it's Achille's heel. Looking forward to a further refined version. Keep it up, you've got a winner in the making!
I'm sorry, but this is a total Pay2Win game. There is no "strategy", only deep wallets. If this were a stereotype "Asian F2P MMO", people would be screaming over the overpowered cash shop. It's designed to protract wars, and keep players spending. I made level 22 in 3 days, purely by gems, a sure sign of a broken game. Even Heroes of Gaia wasn't this greedy, and IT had raid animations. To put this bug-plagued game out *for cash* loses GameStop/Kongregate "honor". I dub thee scoundrels.
Gee, as a game designer, how can I make a game that's too foolishly screen filling? I know, make THIS game! I'm sick of games trying to be "uber impossible". Doesn't make your game harder, just less playable/replayable. 3 Star max on this one.
thank you