Lovely!
One gripe, though: your cube gets "stuck" to the walls rather easily when you move your mouse over (or even too close) to the edge of the game area. Those were the frustrating deaths, when your cube just suddenly stopped moving at a critival moment.
Otherwise very nice :)
Thank you. This is a 5 star game. Learning the day's track and striving to beat another player (and yourself) one more time is exhilarating. Simple and beautifully minimalistic.
A fun game! Playing is just a bit tedious - the animations (hero walking, monsters bouncing) could be faster to minimize downtime. (Maybe attack menu closer to the button? And keyboard shortcuts.)
Does _desperately_ need info on _actual_ damage, in addition to just "attack points". Shouldn't be too difficult to incorporate.
Especially when I'm trying to capture monsters, I'm more interested in How Hard I Hit Them - not in How Many Pips My Dice Have Shown This Far.
An absolutely superb game. I love it.
Some classes are clearly more powerful; the pugilist is easily the best with its formidable daze and taunt abilities, while I find the thief especially challenging. (This isn't necessarily bad.)
Come on people, the level isn't even randomized. It's an elephant rave and it was an epic finale for my epic quest! I'm glad to know the humble origins of that blue elephant.
The update is nice, I like the added reward for 25 combo. But now you earn total 25 coins for the first 50 combo, and only 20 more for hitting hundred - so it's more "rewarding" to start a fresh combo after you hit 50. People want them coins, since big score doesn't really get/unlock anything.
Thanks for the feedback. We appreciate it.