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Game comments and reviews
Jan. 31, 2018
Would you be able to implement explosive weapons in some form? Such as grenades, RPG's or the like. Or perhaps at least shrapnel-explosive rounds upgrade.
Jan. 14, 2018
Do you plan to implement increased/multiple soul gains? As it is, it takes quite a while to earn enough souls for upgrades.
Developer Reply
You'll earn more souls in later levels, as there will be more zombies, but I'll take that as feedback that upgrades are currently too expensive.
Jan. 11, 2018
A "buy all" button for the science tab would be nice to have.
Sep. 01, 2016
My game bugged out after I got to the Enio Museum part, now I can't play anymore.
You can download it from the News/Updates section.
Feb. 15, 2016
Does anyone else wonder why the expensive gifts give way more affection hearts than you ever need for the girl?
Nov. 04, 2015
When will you release Sacred Treasure on Kong?
We will be able to release it in March... I mean March 2016. %|
Jun. 22, 2015
I'm not sure if this has been suggested before, but the game needs the "autobuy" function badly to allow for making some progress while actually idling.
Jun. 13, 2015
It seems like the crit values don't change in the tooltips.
We're trying to fix that. We keep thinking it's fixed but then it never updates.
May. 30, 2015
Great work as always guys, now give us those much needed new upgrades and features, woo!
Mar. 27, 2015
I wouldn't mind more purchasing options, instead of simply having the option to "buy one" or "buy max". Either add the usual increments of 10 (10,100), or implement slider or another way to purchase the desired amount of upgrades.
Mar. 19, 2015
Is there any chance that you'll add perpetual upgrades for prestige cells?
Dec. 03, 2014
Can we get the option to mass purchase cash/angel upgrades? The option to sort the upgrades of the same category (all profit upgrades for example) would be great to reduce spam clicking for upgrades as well.
Sep. 04, 2014
Can we get the option to bulk sell/buy gems in the gem store? Having to type in the amounts every time gets pretty tedious.
Sep. 03, 2014
Can we get the option to sell crafted items in the similar fashion as ores and bars?
Aug. 27, 2014
I'm not sure, if it was intended to be this way, but the lower powered spawns seem to be much more cost efficient than the leviathans and titans.
Aug. 24, 2014
Can we get the option to turn on/off the achivement popups? It creates a clutter on the screen, when you mass purchase spawns.
already added to the next patch, which should be out tomorrow :)
Aug. 21, 2014
Are you planning on boosting "The Dark Ritual" skill, or replacing it with something that's more significant?
Jul. 21, 2014
Any rough estimate for when more upgrades will be added?
Dec. 22, 2013
Pretty good game, but too buggy. :/
Jun. 16, 2013
Would be nice to have auto pause, when you lose focus as well
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