Nice little game, it progresses quickly enough to not feel like a grind, but provides enough challenge that you actually need to consider each move carefully.
Smooth graphics and simple, practical interface. Moving each unit sequentially can get tedious, but being able to move to next floor regardless of where your heroes are makes up for it. Keep up the good work man, looking forward to Chapter Two. :)
I dunno if it had anythin to do with it, but going to the equipment screen and taking everything off then doin the bonus mission gave the achievement.
Good game! :)
Not a bad game. I just dislike that once you get your dudes near the enemy fort you just have to put the old arrows away and spam the crap outta them with troops. :P (I also don't like the centaur-corns!)
I'm not so sure that many people read their emails :P
"But this week, it'll be the underdogs' chance to shine, as the Kongregate staff will be hand-selecting 5 games across the site that we feel you guys just never appreciated as much as you should. Each one might not have the best art, or the most sophisticated programming, or maybe there's a glitch here and there, but there's just something about the game."
I really do enjoy these games. Obviously, I think they're too short :P But I respect that not everyone has the time to be developing flash games intensively. More Complex mission objectives could be interesting, maybe even alternate methods of assassination. (e.g. Explosive Objects, Falling Things) :P
5/5