Pretty much just echoing what's already been said, the game isn't horrible, but the cube upgrades especially the higher tier upgrades take more than a week of constant double logging in and exporting for each one. There really needs to be some kind of achievement system that bolsters the multipliers or just straight up offers crystals upon meeting either exploration goals, or unit/building level counts. Even just a progression of 10->20->30->40->50 chips max for each achieve would help massively.
I just missed with a 300mi planetoid. Why am I even alive, such a fail can only be repaid with my life and so I will commit harikari. God damn knife hurts..............
My method for wining involves driving the enemy into my madness( much like I do in life) and laughing once they get either schizophrenia or xenophobia which severely cripples the enemy's ability to fight back. so I advise play it cool try to stay sane while at the same time driving your opponent insane ( much like women and politicians do) and then once they can't play cards or stack arcane or elder defense ( depending on what illness they get) you can take your time and destroy them even delve into madness and win if you want the achievement and to still advance to the next level while also getting the planeswalker badge. Hope this helps.
Nice idea! I will think about it.