Any updates coming soon? Gets boring with the bad shop. Waiting for over 1000 levels for a new legendary weapon and in hours and hours of clicking through the shop I couldn't find a single 30% CD ring
Good basic game idea, very poor implementation.
Trophys only if I register?
I have to fight 3 waves of 5 enemies, that always come in full HP, while I got 5 people with the same HP for the whole fight? How am I supposed to defeat those?
I got the money to buy better stuff, BUT THERE IS NO BETTER STUFF.
The timing for close range skills is sometimes impossible to find...in the moment I am close enough, enemies use their skills and after that I am to far away and waste my skill completely.
The rating between 1 and 3 stars means nothing. There are 1 star quests I couldn't beet, while I had 3 star quests that I could just watch being done without any skill.
1/5
@ HOISTMASTER nvm about 1. I thought it is automatically going to the next stage after killing a specific amount of enemies, because I kept dieing, but thats not the reason. There is a bug, where I suddenly stop dealing damage/attacking and it only deals damage again after using the first ability (as rogue).
yea i know about that bug, it's the targeting system. It finds a dead target, which means you are dealing damage, just dealing it to no one... I will fix that bug in next patch. But for now you can select your own targets by clicking them, i know this destroys the "idle" of the game, but for now that is all i can think of.. Thanks for the message :)
So far it is an okay game 3/5.
Things I would like to see:
1. The possibility to repeat a stage continuously to improve the idle character of the game
2. highlight the item rarity without having to hover over it with the mouse (e.g. by using colored backgrounds for the items)
3. make it possibly to reset (and add an ascension system later)
4. implement an import and export option to be able to keep save games safe
5. autocasting (maybe increase the cooldown for autocasting by a specific percentage, so it is still more rewarding to actively trigger the skills)
Thats it for now, just one question: what does resillience do?
1. You can repeat a stage continuously ? just select a stage lower then the highest stage. 2. Will add highlight system to the list :) 3. will be in the future (with ascension system) 5. already added auto-casting to the list 6. Resilience is like All-Resist. Thanks for the feedback and suggestions ^^
Sorry, I just spotted the error in the code. I tested it several times, but one last minute change broke it.