Many people thinks that a game shold be quite impossible for be fun. Wrong. Difficult level shold be an option, not an imposition, i'm at lev 4 , and also easy mode it's very impegnative, and whit 1 star you cant do nothing.. how improve?? I cant get more stars cose my army it's weak , and i cant' improve the army cose i cant get more stars... what's the point?
The game is greate, good graphic , good mechanics and i appreciate challange mode so much , and also very well coded. I think the only think to fix are some spell description, cose sometime it's no so cleare what a skill really do.
Temple and Farm Lev 11 shold have 120'000 mana/food capacity, but all of them stop production to 90'000 ... it's a bug or shold i pay to have normal fuction -.- ' ?!?
New bug... -.-' i attack , game don't crush but... the counter say i destroyed 53% and the first skull appear.. so i decide to quit in order to avoid a crush but in the battle final score it say i lost .. no skull no cup.. not possible continue this way.
I ìd like to understand how the f**** this game calculate resorce in stock for a village..... if i leave my village whit 0 resorce i see people who attack me gain also 70'000 (food or mana) also if my whole prodution dose not reach 20'000 of max. When i attack i found all village more developed ( i got totem level 6 and fight people who got totem lev 8 and more) whit megacity who got only 3'000 as avaliable loot.... how can this be possible ?? How dose the meccanic works !?!??!
Good game , but playing without pay, means farm a TONS of stage , ad advance 1/2 stage in a week ... the random stage are always quite the same so... if a player wont pay , should prepare himself to many day of boring and repetitive farming.