Any1 else find that spamming sticky and magma blocks in columns with an open column between them OP for basic enemies, and that ending boss levels with a shifting column of indigestion (sweeping as in column in front of boss, once he climbs it, pause and sell all then build column again one over) make it easy? =p
Anyone interested in a different build then tiri suggested, try ice/diving build focusing on icebolt and smite. Once i hit lvl 15, got hard badge first try. Fun thing with this build is it's massively offensive as you have 2 standard attacks rather than the one with fire, so I was able to progress with 10% kill on every lvl first try. Made leveling pretty fast.
Anyways as far as the build itself goes I go with the following level progression:
2nd: grab both icebolt and smite
3rd: 2 holy grace.
4th: 2 swift retribution
5th: 2 winter's might
6th: 2 frost bite
7th: 2 icebolt frenzy
8th: 1 icebolt frenzy, 1 glacial flow
9th: 1 glacial flow, 1 chilling winds
10th: 1 chilling winds, 1 master of the cold
11th: 2 master of the cold
12th: 2 justice
13th: 1 justice, 1 holy wrath
14th: 2 holy wrath
15th: 2 chosen one
Always good to have a few play tills as only having one gets boring. =p
So with that said, vote up if you like. ;)
Is it just me or does playing as british vs prussia easy mode. Seriously, long range snipers against horrible ranged infantry. You don't really need any cannons or defense, just a lot of wood around your fort for snipers to stand on. =p
Ok, someone really needs to fix the campaign. After coming close to winning on several occasions, the game decides to freeze up during one of the AIs last turns. T_T
sigh...never mind, apparently the issue is that the panel has to be lit first before its considered part of the conditional. Though it was kind of hinted at, instructions never really specified it well enough.
"Congratulations! You just won the The Goose That Laid the Golden Badge and 15 points!" Interestingly enough, the one that took the longest to get was the frequent fliers since I had to purposely suicide 10 times after getting the others. =p
Good game, but the flocking is faked and kind of poorly too since when moving left both legs of the V go inward and outward when going right.
I hope this pattern changes soon, or else I fear that players may end up getting tired and leaving Kongregate, which could possibly detour the game makers whose games I still enjoy playing away. Please be more cautious in the badge giving in the future guys, waiting for 15+ minutes is just not a good coding and game design practice no matter how you look at it.
Wow...I have to say, the wait on just loading into this game is ridiculously bad. It's been like 5 minutes and nothing...just still displaying that "Loading in. please wait." message for god knows how much longer.
Not bad on the add-ins but the game saddens me in that it not only encourages, kind of forces ya to go heavy constitution early on and take building supplies, upgrade garden right off bat, take sweeper for 1st year, then go max out worker, then you can finally get to training some what effectively by spamming combat training so you can hit stuff. From here its basically run adventures while training every now and then to make sure you can always hit and maybe some forger training for constitution. Also periodic upgrades of both garden and barracks help to save time. Any straying off the path makes it almost impossible to get the last achievement. Sigh... -_-;
Overall, interesting mechanics...but horrific stat balance man. Please try to work more play testing in. The game could be so much sweeter if it was just tweaked right.