BOOMSKY's Comments

Game comments and reviews

Shift

Jan. 11, 2018

0

Infinite loop-reloead "not on kongregate". Too bad.

Strategic Tic-Tac-Toe

May. 13, 2016

0

Going second might help, you can double-win against the computer as it is.

KNIGHTS

Mar. 14, 2016

1

Too many double-clicks. Keep focus on last moved piece unless you click on another piece.

Developer Reply

Thank you for your comment, this has been implemented, shortly a new build of the game should be up.

Helixteus

Aug. 01, 2014

0

2 solar systems, 50 institutes, 6 seconds per click, 5 minutes to gather 500 science points. And it costs 4800 SP not to waste those 5 minutes. Excessive.

Developer Reply

Unlocking the collect-all itself costs 3.8k SP, but using it only costs one mouse click, unless I'm misunderstanding something.

Dangerous adventure

Jun. 01, 2014

3

bug: picking fright sometimes results in a negative value. I had 29ish - 26 = -3. Another time I had 26 and dropped down to -1.

Dangerous adventure

Jun. 01, 2014

2

Once you have the weapons, double up on red and blue. Your only weakness will be green, but you can crushing blow or fright to compensate. I think it's even better than the green potions! And yes, it becomes unbearingly slow after a few hours... just quit and come back.

Candle Man

Dec. 15, 2013

3

Keyboard not working properly, the only way to stop was to close the window. Last of 5 tries, W caught once and the candle wouldn't stop moving forward. I'll come back later since it looks interesting.

Greedy Sheriffs

Dec. 13, 2013

2

lvl36, 40/42

Cursed Treasure 2

Sep. 24, 2013

0

The biggest loss compared to the 1st game is the Home Front skill. You don't have to think anymore where to place your first towers. That makes it way easier.

World's End Chapter 1

Jul. 31, 2013

0

Great story, good challenge. Flagstaff icon interface was much easier to use and the continuous recenter is a pain. That bunch of loonies is still a 5/5.

Of Guards And Thieves

Jun. 24, 2013

1

i love how Guard is putting alot of new things in this game : quad dmg, knife mod and now 72 players map

Falling Elephants

Jun. 05, 2013

1

Simple game, addictive atmosphere. I wonder why a lightning on a filled column will "randomly" clear it or end game, though.

CaribbeanAdmiral

May. 04, 2013

1

There were 3 spelling errors: LOOSE, SUCESS, and a 3rd one of the same caliber. When your game is going to be viewed by 1000s, you should make the extra effort of finding someone with different talents to spellcheck. That and some way to know there's more than 3 hull classes would make this game a 5/5.

HD Xyth

Jan. 01, 2013

-5

Unto the 3rd campaign and I won't play anymore. The AI has an impossible energy ramp up and puts out an unstoppable amount of ships. Even with 3 1/1 suicide Xyloxi Spark at the start I got overwhelmed with hammerhead and siege cruisers.

Zombotron 2

Jun. 28, 2012

6

If you have multiple out-of-ammo weapons, it will keep switching between them and never reload.

Zombie at the Gates

Jun. 21, 2012

37

Run right past the boat, let the first mob spawn. Run back to the middle and kill the others as they spawn. Collect everything then kill the easy mob left on the right. Don't use the safe zones as there are always some mobs too far from stomp.