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Baal_Zebub's Comments

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Earn to Die 2012

Play Earn to Die 2012

Jun. 27, 2020

Rating: 3

Guys, they improved on the daily blocks bug! Now I can't even report missing achievement, because I have already earned it! But it doesn't give me the points! How convenient!

GOSPACE

Play GOSPACE

Mar. 25, 2020

Rating: 11

The game is pretty well made. And I understand that games like these expect ou to grind a little. But making it a formal objective in the game to grind for 5 MINUTES STRAIGHT - in a game where every encounter gets resolved in 3 seconds at most and they are all the same - is just incredibly lazy game design. It's a shame, because if these levels were a minute long and a bit harder every time (maybe even requiring you to grind a little for yourself before you attempted them), it would have been a great game. Now it's mediocre.

Pel

Play Pel

Feb. 06, 2019

Rating: 2

Apparently I rated this game 5 stars back in 2011. But didn't get the hard badge. I now got in in a few tries and wish i could rate the game 6 stars.

Strikeforce Kitty 2

Play Strikeforce Kitty 2

May. 09, 2016

Rating: 6

No. I won't even do the easy badge. I didn't come here to be tortured.

Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Sep. 08, 2015

Rating: 307

The battles arent half bad, I'll admit that. Props for letting us reset and reassign skillpoints anytime. But the whole moving around with your character part is LITERALLY USELESS. The game is esentially just a string of battles with some buying inbetween. Youre making it twice as long by unneccesary walking around in hallways. Why not just have a map with the battles to click on?

Excavate!

Play Excavate!

Sep. 07, 2015

Rating: 5

My suggestions: - Team: 1 guy with perfect STR, 1 guy with perfect PER and some INT, 1 with perfect INT and 4 STR and one with perfect CHA. STR guy: digs and removes plants if needed. This should take up all of his time. PER guy: explores dug spaces, inspects area when you don't know where to dig. INT guy: catalogues at the end of the day, digs when he's needed (that's why he needs a lot of STR too) CHA guy: deals with all emails and is the main night guard. Always dig and explore the whole site before moving on. Spend unused points to guard in the night (you might need to assign more than 1 person to guard, especially early in the game). By spending points like this, you should be able to complete the game perfectly, I did this on my first try (with some luck).

The Awakening RPG

Play The Awakening RPG

May. 12, 2015

Rating: 4

I'd usually grant a game like this 4 stars, but I'm giving 5 for the awesome controls. Eveything can be controlled by one hand on the keyboard OR mouse, including real-time battles? Amazing design.

Developer response from RockLou

Thanks! I never expected anyone to like the game so much, even down to the controls.

Sentry Knight 2

Play Sentry Knight 2

Mar. 08, 2015

Rating: -9

Too short and too easy. I'm gonna ignore the money-grabbing. The first game was much better - it had everything this one has and twice the amount of content.

SkullFace

Play SkullFace

Jul. 05, 2014

Rating: 2

Maybe it would be better to have at least one level with infinite jetpack, to prepare you for the last boss battle, since now you basically don't learn how the jetpack behaves when hovering around. But it's not hard anyway, and the game is amazing otherwise.

Mighty Knight

Play Mighty Knight

May. 10, 2014

Rating: 2

Grinding tip: Choose a secondary level where only your AI allies fight, press space on hte rune select and IMMEDIATELY click another tab in your browser. This tricks the game to keep going even when it's out of focus and you can do anything else while grinding passively.

Mighty Knight

Play Mighty Knight

May. 07, 2014

Rating: 1

I feel like EVERYTHING is a reference to Dota. The colours and effects of the runes, a reviving skeleton king, knight named Davion, a spinning axe hero, the achievement for casting hurricane blade is called Juggernaut...this can't be a coincidence!

Hippolyta

Play Hippolyta

Apr. 19, 2014

Rating: 2

Crucial advice: Buy and equip the breastplate as soon as possible. That way her tits don't distract you.

Hippolyta

Play Hippolyta

Apr. 19, 2014

Rating: 5

I love how people rate this negatively because it's too hard and it frustrates them. It's easier to call the game bad than admit you're not really good at it.

Escape From 26

Play Escape From 26

Apr. 16, 2014

Rating: 4

Uh...i have one clue: DON'T TRY TO WRITE THE MORSE CODE YOURSELF! Use items form your inventory. Seriously, i thought since it was doable, i should do it. The developer owes me 10 minutes of his life.

Tinysasters 2: rise of the nexus

Play Tinysasters 2: rise of the nexus

Mar. 31, 2014

Rating: 1402

I've got a hint for the developer: when you make a game with a lot of levels slowly unlocking content and guiding the player along, don't call it "tutorial", call it missions, or campaign. I see a lot of people freaking out over a long tutorial - if you called it a campaign, they would be praising you for a long campaign.

Paladog

Play Paladog

Jan. 25, 2014

Rating: 3

Tactical advice: 1. DON'T level up Paladog's hp/regen/def/speed AT ALL. Instead keep him behind your units and invest those skillpoints into upgrading your food/mana regen and aura buffs. 2. Having a squad of long range damage dealers and some meatshields in front of them is a good strategy throughout the whole game. (If your meatshields are dying, buy a heal mace - if they don't die, soon you will run over the enemy. 3. Rings that give you more gold/exp go a long way. They accumulate a big advantage for you through the easier levels, and if there's a harder one, you can always keep other rings in stash (max mana/mana regen) that you can use.

Race The Sun

Play Race The Sun

Feb. 12, 2013

Rating: 2

The only frustrating thing was the second level challenge, getting 100k points without magnet...I don't know about you, but I find myself unable to pick many of the tris without magnet. So I had to play over and over just to get a lucky spawn. After getting magnet, game got 10 times easier.

Developer response from Flippfly

Thanks for the feedback! We're definitely aware of some of these hurdles with the objectives. Look for an update soon :)

Globetrotter XL

Play Globetrotter XL

Dec. 25, 2012

Rating: 0

So I returned to this game almost 4 years after doing the easy and medium badges, grinded it for like 3 hours and finally made it. You just have to concentrate, try to remember as much as possible, and eventually, you will get through the final levels with a bit of luck, even if you have no idea about China and half of the Africa.

Trigger Knight

Play Trigger Knight

Jan. 07, 2012

Rating: 0

In response to Chaniel, who says that you can't beat the dragon without Divine Edge - I did it, and even without elixir and without fully upgraded armor, but there is a lot of luck involved. When I encountered a second dragon, I couldn't beat him even fully upgraded and with elixir (I wasn't healed). The game was awesome, though luck is a bit more important than I'd like. But then again, in a game lasting a few minutes, you can always try again, can't you? Reminds me of the games from the old days :-)

Aether

Play Aether

Jan. 05, 2012

Rating: 1

I just see a bit of a planet in the corner and some clouds, I am able to spin on the clouds and even jump into space, but the screen doesn't move for the slightest and I don't see wtf am I doing. Is there something I'm missing, or is this a bug?

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