BadEgg's Comments

Game comments and reviews

Tiny Racing Game

Feb. 24, 2011

6

Congratulations!! You've just stolen a game from Emanuele Feronato, how very proud of yourself you must be!

Laser Device

Feb. 24, 2011

3

It's quite good but I felt the problems werent really challenging enough

Light Cut

Dec. 01, 2010

2

Game broke...I picked up the flattened marshmallow, but the game didnt register it so I was stuck with a marshmallow following my cursor and all the game was telling me was that I needed to pick it up

Quick Eyes

Nov. 16, 2010

1

Not bad, although it could've been improved if it wasnt the same words that flashed up each time.

Truggle

Oct. 31, 2010

0

It's a fun game, one criticism is that resource management doesnt seem to be very good and as a result, the game starts to lag after a while.

Coinscape

Oct. 30, 2010

7

A fun game, finding it hard to believe you did that in 2 days.

Cold Awakening

Oct. 26, 2010

5

It's quite a good game, very atmospheric but not very scary. If the player had less health, an uninfinite ammo supply and enemies could chase after the player rather than following set routes I think it would be a lot more scary

Frost Jump 2

Oct. 18, 2010

1

The controls are very floaty, also, the music seems pretty inappropriate for the game.

Walk game

Oct. 18, 2010

-2

I couldnt even complete level one because of that annoying moving platform, it's practically impossible to stay on the damn thing. Also the frame rate was really slow.

Zombinator 9000

Oct. 18, 2010

8

Spotted a bug, no matter how much money I have it always says I dont have enough for reflective bullets.

Square Game

Aug. 22, 2010

0

couldnt have taken more than 5 minutes to make this, try working on a proper game, then you'll actually improve

Pixel-copter

Aug. 22, 2010

-4

What I would do to improve it: 1 - Give Players arrow keys/WASD controls...it's too much of an awkward leap to quickly go from spacebar to mouse. 2 - In the graph show all heights so that players can get more of an overall sense of improvement 3 - If players hit a pad while ascending then they crash, that way there would be a little more skill involved

Commensurate

Aug. 19, 2010

9

Pretty awful, as blazeilev said, the questions repeat way too much, you should keep track of which questions the player's already been asked. Also, some of the questions get cut off by the textboxes which arent big enough

Live Escape-Bed Room

Aug. 16, 2010

2

I dont see how this game could be remotely possible to anyone who didnt have the walkthrough open in front of them...and even when using the walkthrough I still couldnt make the damn thing work

Reverse Breakout

Aug. 11, 2010

-1

i applaud your attempt to come up with an original take on the game, but I'm afraid this isnt a good game

Red Cross

Aug. 10, 2010

24

totally unplayable

Hidden Objects Kids Room

Aug. 02, 2010

0

what kind of child has a bedroom like that? if it werent for the bunk bed it would look more like a smart office

Tippy Truck

Jul. 31, 2010

4

what the hell's going on with the save system?? The game just asked me for 10meg of save space!! And then when I start up the game again it doesnt even remember me.

Key Master

Jul. 30, 2010

0

Now that it's got the addition of a video enable option i quite like it...especially the fiendish difficulty :D 4/5 now

Lofty Tower

Jul. 29, 2010

1

completed level 5 and got told i had to redo it