part 2
All in all very nice game, maybe give some incentiv to killing every monster of one type (maybe xp chunk) that would also eliminate the grinding/breaking. The backtraking is cool with new gear elements.
Adding some music would be a nice touch over all it could give some atmosphere to each section.
For the good ending there should be some way to feel more rewarded, maybe some bonus levels with lots of treasure or such, just so one feels like playing through again acomplished something ^^
Very nice project, looking forward to seeing more
Part 1
Very cool game, love the concept of it all. Especially like, that you have a lot of "hidden" stuff and one has to actually play without being held by a hand. The no death ending is tedious to get especially since i only died due to suicide to see what happens ^^
I like the mechanics of greying out the already beaten enemies (even only after the scroll) but there is one game breaking think in the game, once you can insta kill spiders you just go to (one of the early floors) where the spider sits next to the stairs, less than two minutes later i leveled up 2 times and was op hence forth. I finished with 30+ health potions, it would have been more if i hadn't killed the final boss a couple of times looking for the last skull.
I do not get the Lasers, they get useless so fast. They do not damage black blocks an hence are irrelevant for any real run... Might want to change this or maybe i do not understand the purpose of them.
Sniper Balls are OP for a long term challenge either nerf them or rethink your cost lvl for them.
Some more hooks for the "late" game maybe, different gold values, higher rewards for harder to break gold bars maybe...
All in all a fun little game. great way to pass some time 4.5/5 Stars ;)
Interesting game, lots of fun, really different from what is usually on kong. But t he difficulty spikes a little bit and there should be a way to grind on the last stage you visited, which would be faster since you will get more gear. Otherwise really cool game.
I played for t he fourth time since i still haven't gotten the badge (not sure what to to with the goat yet, freeing it doesn't seem to be the right answer) but anyhow this time around the glitches didn't come and i finished the block sequence, got the chalice and nothing X( guess i go again. Seems to be a legit bug, not a not game bug
So far a fun game. Does need keyboard shortcut to play the game, for the button and also for all the menus and fighting. I would prefer the maps to recognize if i have already cleared the room. Otherwise it gets to repetetive to fast, also would speed up the game some more.
Because of refighting all the time i haven't gotten very far, yet ;).
Some of the explanations could be a little clearer, for example it is not obvious whether there is max one secret room per floor or not. But those are little things of personal taste.
I think it has potential and it is refreshingly new. 4/5 for no keyboard.
fun little game, a bit on the easy side, could use an survival mode. Maybe add passive skills for survival that increase the support items. Unlockable avatars be nice (maybe in survival aka travel 100k, 1M etc.)
speed is neglectable could use tweaking.
Nice Game. Way too easy yet but got lots of potential. Would love to see some improvements, like typing in the number, more complex nets and maybe even more complex figures than just dice any platonic polyhedra would do and make the game more challenging. But nice idea. 3/5
Interesting 4/5, some pointers:
1) The missiles all home in on the same target (even a crate) not so good
2) I'm on mission 25/26 and already have all the upgrades, make the post game more interesting, some more upgrades just for endless maybe
3) a defensive position (has been suggested before would improve gameplay a lot)
4) Maybe for the endless i can carry two weapons to switch according to situation
Some Bugs:
1) Ever since i got the car there is no more sound effects once i get out of it (playing with opera latest version)
2) The revival skill of my leader does not work
Other than that great game!
Totally unbalanced Game. I'm only 25% done and I'm already lvl 50 and have the best weapon and armor one can buy.
The Save Spots stop showing up in your waypoint journal half way throught the second page.
Without a map navigation becomes tiresome.
It's a nice idea for a game but it needs a lot of work. Artwork is fine but the class of enemies is very repetitive.
Right now only 1 1/2 of 5 Stars. I'll give it 2. hopefully the dev will change some of the basic gameplay elements.
i agree with the comments on top. there should also be some form of rewards for the in game badges and definitely needs hotkeys for the abilities and the charge etc. the game has potential as it is now 3/5 but could get up to a 5/5 ift all the improvements are heeded by the devs.
I like the idea of bonus level. I'll think about it in the next one.