I absolutely love the concept of this game and some levels are also great fun to play but as soon as you have two different enemies it gets ridiculously unfair. They ALWAYS team up against you, leaving you dramatically underpowered and when you and an enemy are attacking a different enemy with equal strength, the enemy ALWAYS gets it, which makes some levels outright impossible in most cases, even if you do EXACTLY as the walkthrough shows you.
And if a game isn't even beatable with a walkthrough, I think it qualifies as "too hard".
Well, that could be a nice game. Except for the fact that is doesn't work. Does it simply not have a preloader and is so huge that it takes forever to load, or is it really broken? I waited for a long time and nothing happened. And other games do load, so it's not my internet.
The controls are absolutely horrible. I also hate the fact that your units never do anything, unless you make them and with a gameplay like this it's impossible to form a few small groups and have them do something efficiently. Also, it's kinda unfair that your enemy keeps reproducing his units like crazy, while your own new units usually block the way. There should be a cooldown or something for producing.
It's a good game, but it has a lot of problems. It's really annoying when a shot goes right THROUGH an enemies head. Also the planets should have much more gravity.
The only problem is that sometimes, even though something is only barley moving, it doesn't complete the level. You wait forever, one ball gently rolls around randomly left and right and you eventually have to reset. I think levels should be completed if nothing fell down after like 20 seconds after the last piece has been placed.
Unlocking all the characters is quite troublesome if you only get one free character unlock after you beat the endboss, seeing that there are hundreds of them... And I'm a completionist XD
Nice game, it has a lot of potential! You should definately make a second one and do all the things that the people here suggested, like marking enemies that you haven't got yet or a better cooldown system and it will be a truly awesome game! It would also be great if you could level up or improve your characters somehow.
It's ironic that the helis are actually LESS dangerous when they're using the rockets, since you can evade them easily, unless you get bounced into them by some other car. What's up with that anyway? It would make sense if it slows you down and pushes you to a side a little bit, but it just bounces you all over the place like a rubber ball or something