THE PETS DO NOT GAIN EXP IF THEY ARE 5 OR MORE LEVELS HIGHER THAN YOU! Try using the help button in game, it's there for a reason. Most basic questions I see spammed all over comments are actually mentioned in help. Refrain from spamming in comments so actual useful suggestions get liked so the ever hard working developers sees them and do the awesome updates that he/she always do. He/she won't be able to hear our voice if every other comment is "my pet won't level, your game is bugged"
There should be a turn off region boss feature for thosesofus that lke to farm exp. You try to gain so much lvs at an early age yet you end up wasting a few min per each region boss you can't beat.
I don't know if any one mentioned this but, how about a skills reset option? Reset for a fee of something to get all your ap back so you can try a different skill build?
It's a nice change to see a simple game yet see so many development to it, oppose to all these other games that seems to have a lot going on but never get updated to the point where people get bored at it. Shows that a good concept beats good graphics any time.
Great Potential, Just could use a little boost to make up for the low population of players. It's pretty sad to see that there's no one to fight after you reach a certain level. A lot of people depend on fights/boss fights for most of their exp needed to level since you could only get so much from energy based exp. Any way you can provide npcs that respawn every 10min or so to allow players to have something to hit, or else we just sit around waiting for our energy to refill, and for some people it's a very long time.
Thanks for the comment Bakabwoy, we're looking to remove the mob requirement on bosses to make them more available for people on the feed. For pvp battles at the lower levels at the moment we just need more active people in the game. We also plan on opening up the battle arena once there are enough high level players in the game aswell!
What is the point of gaining trophies if they make you weaker? What good is courage? Is Trophy a penalty for winning team battles? Is it suppose to be a handy cap of something?
How about a Donut to coin exchange option? you get to trade one donut for 100x(your level)coins. So if you're lv 3 you get 300 for one donut and you get 4500 if you're 45. seems like a fair exchange rate.
How about a sidekick system. You can get a new player to be you sidekick and help him train till he's lv20 for bonus. Or you get a 5% stat bonus for each of your sidekick's skills or something like that
How about a hand to hand combat skill tree? (Leg sweep - Stun them for one turn) (Tackle - does a little bit of damage to all body parts at once) (Body blow - extra damage to body) (Throw - Force them back a row with damage to a random body part) Or something like that
Hoping there would be more zones to battle out in, maybe rid the level cap? Option of Changing your Glad's name for a price might be cool too. Maybe an option of choosing a team color theme? A bonus zone could be fun as well like Atlantis or fighting the immortals or even the gods as a last boss lol. Just throwing some ideas.
Thanks for the comment Bakabwoy, we're looking to remove the mob requirement on bosses to make them more available for people on the feed. For pvp battles at the lower levels at the moment we just need more active people in the game. We also plan on opening up the battle arena once there are enough high level players in the game aswell!