Interesting concepts. But there were too many types of blocks introduced in a spread out fashion and not enough challenge levels. This is a nice demo and proof of concept, but where is the difficulty? For a 50 level set, I did not feel the challenge.
My enchanter seems to be on strike while offline. (maybe timing out if there is too much to process while I was offline?)
Also, when I first load the game and go to the Storage tab, the button says "Sell Cheapest Item" (from the Shop tab) instead of "Auto Clean Storage" until I click the Shop tab (I think it's acting that way too, but been too afraid to fully try it).
Also, great game!
For OCD sake, can you please give us or take away 5 max hp (preferably give)? When my health rank is a round number, I'd like to see my hp be a round number too. LOL
There is a memory leak in the game. That's the cause of the slow down after playing for about a half hour. Just refresh the game and it should speed up again. Developer: make sure all objects are getting deleted when you're done with them.
Or maybe she has a crush on him! ;)