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BananaReaper's Comments

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Infinitum: Battle for Europe

Play Infinitum: Battle for Europe

Apr. 25, 2015

Rating: 3

Typo for Headquarters in game. "Headquaters"

Swarm Simulator

Play Swarm Simulator

Feb. 21, 2015

Rating: -2

The dev should add events or objectives, like, show a planet that we start off in and then see how we can branch out and take over galaxies and stuff. That'd be groovy.

Red Crucible 2

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Feb. 02, 2015

Rating: -1

Did the servers change or something? My ping is always 300+ when it was usually only 60.

Rush Team Free FPS Multiplayers

Play Rush Team Free FPS Multiplayers

Jan. 24, 2015

Rating: 3

The reload for the T5 has to be faster, like come on.

Rush Team Free FPS Multiplayers

Play Rush Team Free FPS Multiplayers

Jan. 22, 2015

Rating: 2

needs a way of storing data for the loading to be a bit faster

Red Crucible 2

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Dec. 21, 2014

Rating: 13

What happened to this game? It use to be fun! Now it's hacker-central.

The King of Towers

Play The King of Towers

Dec. 16, 2014

Rating: 2325

This is literally a Kingdom Rush clone. From the "New Unit!" notifications to the types of towers to support spells that you use. It just doesn't have the beautiful artistic feel KR has.

Ultimate War

Play Ultimate War

Nov. 14, 2014

Rating: 0

This game needs work. It might just be my browser, but when I attack a region that has only 1 warband and 4 towers, only half of the army attacks, while the other stands idle waiting for individual orders. Either put hotkeys for types of units, or fix the bug that makes them stand idle. xd

Red Crucible 2

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Oct. 17, 2014

Rating: 1

Another thing to add would be a way to make the red/white skulls transparent.

Red Crucible 2

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Oct. 17, 2014

Rating: 0

The FN FAL sight needs fixes. It's always to a side and most of the time I can barely see the sight so I never know where I'm shooting.

Continuum Commandos (ALPHA)

Play Continuum Commandos (ALPHA)

Sep. 20, 2014

Rating: 7

This would be so much better if there was a full screen option, and add hotkeys. Hotkeys mate, you need them.

Red Crucible 2

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Aug. 05, 2014

Rating: 12

A big change should be when you kill someone, it shouldn't bring up that you killed them RIGHT IN THE MIDDLE OF THE SCREEN. In a big firefight, killing more than one person, it takes up the whole of the middle of the screen, obstructing my vision. I think if you want it to tell us that we killed them, make it like in most other FPS', and put it in a smaller font to the left or right.

Red Crucible 2

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Jul. 29, 2014

Rating: -2

I wish the loadout didn't include the gear you have.

Red Crucible 2

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Jul. 27, 2014

Rating: -4

I think the rate of fire for the semi-auto sniper rifles like the m16 and the ak should have a varied rate of fire. ex: You can make it fire as fast as you want it to.

Red Crucible 2

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Jul. 19, 2014

Rating: 3

If there is something I could add-- In Free For All on Red Dawn, you need to do soemthing about the Anti-Spawnkill mechanic. I believe as long as you don't fire you should be invincible from harm until you leave the area.

Red Crucible 2

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Jul. 19, 2014

Rating: 0

I don't know what you're talking about, if you're good you get more dosh. I haven't paid a penny in this game and I'm doing just fine.

Red Crucible 2

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Jul. 18, 2014

Rating: 5

Recently, everytime I've been unequipping armors and equipping new ones. The old armor is disappearing when I set them in different tabs. EX: I'll have guns I use on the first tab, guns I don't use on the second, armor I don't use on the third.

Red Crucible 2

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Jul. 17, 2014

Rating: 4

I'm glad to see Red Crucible 2 becoming more balanced between pay2play and free2play players.

Thunder Run: War of Clans

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Jul. 04, 2014

Rating: 5

you should probably have mortar soldiers and mortar placements more long ranged, i mean mortars are supposed to be out of rifle fire and behind your own lines

Contract Wars

Play Contract Wars

Jul. 03, 2014

Rating: -8

Kedr W-Task says it takes 45 Kills, yet when I got a headshot it only counted the headshots I made. Not sure if typo or if bug.

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