Sound Effect for scene transition is obnoxiously loud. Collision detection for enemies/friendlies isn't good (I've hit enemies tops and still died). Can fall through the floor (Download Mambo from StencylForge, should fix the issue). Score resets to 00true on scene change.
2/5 (functional)
Alright guys - back at it. Had a 5 hour downtime while working out some bugs with Stencyl - Update should be soon while I figure out why Audacity is screwing me around in AIFF to MP3 conversion.
Congrats leaving negative comments stating the obvious. Yes, I am aware it is the crash course in StencylWorks - If you read the game description you would know I'm taking no pains to hide it :)
Getting some sleep (4AM here) understand I have no coding experience, so things that might be simple for some of you are very hard for me. Tomorrow shall be full of updates, including some extra scenes. Maybe even a main menu! Stay tuned (or don't :P)