Next time you make a game, MAKE SURE IT'S MUTABLE FROM THE START! The music was So loud and I just wanted to listen to my podcasts while playing it T.T
I wish we had a save feature so that you could play three different saves, one for every hero, without having to delete all our progresses on the other ones.
A bug with at least rogues is that around 30-40, it doesn't give you +10 energy after the rounds, but +20 energy after 2 rounds instead. Lost a couple of battles due to not being able to do a sinister strike because of this.
The dragon follows you forward when you go to the right, yes, but when you go back to the left so does the dragon. So you don't need to worry about the dragon floating nowhere but forward.
I think that the spells you can get from the quests from that dude that marks down their locations on the map, should change depending on what class you are. An archer using magic? I dunno... Other then that, a Great game indeed!
...if the number for the keypad is random, how can you guess it? four different numbers, that's millions of possibilities >.> Is there not even a way to figure it out?
I wonder, does the radiance from several temples stack together? like, if one temple gives the creeps 25% more damage, and another one does too, then do they give 50% more damage if they shoot at the same target?