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Baron_of_Red's Comments

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Merchant

Play Merchant

Aug. 15, 2018

Rating: 1

I don't like the idle tag on this game, it simply doesn't fit. At the same time, I would be sad to see it fit. This is wonderful as an RPG sim and scratches all the right itches in that regard. I feel like full automation would steal from the charm that this game has - it makes you *want* to play it. However, it does feel very clunky on the browser after spending a good amount of time on the mobile version. The best remedy for this I believe, though, would be keyboard shortcuts for quickly skipping through confirmation windows and switching screens rather than simply taking the player interaction out. Rated 5/5 because the mobile version is amazing and with some kinks worked out the web version can be right there as well.

Idle Mine

Play Idle Mine

Jan. 15, 2014

Rating: 7

@Improbius: Auto g/s is the rate at which you will earn gold from auto-clicks on a given ore. That way you can easily find which ore is best to idle on. It would be really nice to also have a Gold-per-manual-click number though, because the most efficient ore to click on is almost always different than the most efficient ore to idle on. I gave up on using spreadsheets after hellstone 10 or so. The abbreviation of the numbers was starting to affect the accuracy of the calculations anyway.

Core Blaster

Play Core Blaster

Jul. 18, 2009

Rating: 0

Very fun, very addicting. The scaling difficulty is great. Overall, quite good as is, but as said before, different play modes, enemies, weapons, etc. would raise potential replay dramatically. Well done. 4/5

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