I got a notification that somebody was fed up with scruffy the dog and killed her before I got the notice that we took in a dog... Somebody traveled through time to nip the problem in the bud. Why don't they apply this to the whole zombie problem? The zombies don't bark all night.
This game could really use a stat page, It would be nice to know where you stand on certain ribbons such as Victoria Cross, or any that require so many kills/waves by a certain number of missions. The game already keeps track but they only come up in the in game tips... + if you agree.
I think there should be a way to lock commands for units, for instance, the suicide bombers. I always want them to continue to attack, they do no good otherwise, but when I order a retreat they run like everyone else. Instead of re-ordering them every time, there should be a way to lock the order. + if you agree.
I love this simply because of the simplicity of it, you can take what you want form it. People only see what they want to see, and the comments and debates over this game show that. I just feel sorry for the people that get nothing form this game, simply because there is no specifics spelled out for them.
I can't stand people giving games like these low ratings simply because they"are not real games" It's a game, meant to tell a story, I thought that was kind of obvious from the description. If you don't like these story games, don't play them. Whats worse, don't post about how you "don't do anything in this game". We know. Anyone whose played this knows. There are 2 buttons. You move. Duh.