When I use auto turret it deals the same damage as manual mode (starts the game at 2 damage). It always takes 2-3 hits to kill each enemy no matter manual or auto.
It is frustrating getting outside of the LEGO map and seeing the rest of it which we cannot get to. One place has a spaceship in a space vortex, a parcour course, an entire city. The playable area makes up about 1/5 of the whole level. I want to play at all the cool stuff.
"Failed to decompress data for the Assetbundle 'WebStartData' "
Anyone else getting this error? I looked for help online but couldn't find anything useful.
It would be wonderful to have current gold/sec and dirt/sec ratings for different items. The gold/cycle and dirt/cycle makes it difficult to determine where the bottleneck is.
It would be nice to have an overall $/s so that you can estimate when you will have enough for a purchase.
Also, the iron mining lags me out and I suspect it has something to do with complex ore model geometry and physical interactions.
Quartz is pretty abundant and isn't worth much and steel is just carbon and iron (and maybe a smattering of several other elements).
Whenever I have a 30/25 card fighting a card with "Reflect Damage Received" and they have, say, 4 hp left, my card receives his full attack (30) in damage rather than just 4 hp worth.
There has been a problem where a CD rack runs out but the restock guy(s) just stand there in the corner. It sometimes takes a few seconds before they come to refill the rack, during which about 30 customers leave angry. The restock guys are at the highest possible pay level, too.
The health of the final cube really needs to be reduced by a power of 10. It will take over 22 straight days to idling to finish the 1000th layer. I'm using the final tower upgraded to level 500 and with all % boosts purchased. I'm not gonna do that.
Some possible additions:
-Give towers a different/improved bullet type for every 100 levels gained.
-Be able to upgrade your clicking power and get different/improved bullets for every 100 levels.
-Be able to free fly around in the game in addition to revolving around towers.
-Be able to pay (maybe a percentage of their worth) to move towers.
-Be able to place blocks or structures to build buildings to put towers on (for fun/decoration), sort of in a minecraft style.
-Be able to build a bank that you can put money in and earn a (very small) percentage every second or minute. This would help when players just need to let the game idle. Maybe even be able to upgrade the percentage.
Possible bug:
The laser effect for the laser towers does not turn off when "High Graphics" is deselected.
What is this Stock expense that I'm getting after every day? Am I able to make that go away? Also, the game just lets you have negative cash and it's just getting worse. I want/need to restart.
I think there should be more combos available. Maybe have a small effect for the tetris S block shape. There are several 3x3 patterns that aren't very nice looking but would make more moves possible given a random board. This would help counteract the fairly strong 'luck' aspect of the game.
I really like the 'giants' concept for this game (also, side-scroller TD is a nice idea). I've noticed, however, that the archer towers are not very useful in later stages since you need as much potential power as possible and the mages clearly outdo the archers in that respect. Maybe the archers should have later upgrades that allow them to make up for their lack in damage (like poison or rapid fire).
I've been having problems with some lag spikes as I engage other ships. I don't know if anyone else is having that problem but it makes it very frustrating. My cursor lags out for about 2-3 seconds.
I like to have stat numbers for finding the best guys. It would be nice to also have attack range stats, attack speed stats, and walking speed stats.
Also, I've noticed that the Bomb Pirates sometimes auto-explode right after they spawn for some reason.
A suggestion: Give bonus stats to all cats when your ground force are all wearing costumes from the same movie/game. I've noticed there are enough costumes (star wars, pokemon) to do this but it isn't worth it when some of them are low level/power.
What is your screen resolution? We are adding fullscreen later.