Fun game. For adventures it would be nice to have a list of the number of times an adventure has been completed, plus the kinds of items you received so far from that. That way you have an idea of what adventures give which items you need.
Great game but I hate that there's no soft reset yet (be able to pick different classes for the same tier) and that you're completely in the dark when it comes to class requirements. You don't know what classes are available at the next tier and you don't know what makes them show up on the menu. Please build out the wiki some more. Also, use HTTPS on the wiki, not HTTP please.
Also it's weird that it never got fixed, that certain hacks won't work unless you turn them on last. Like super DEM. If you turn on any other hack after that, you turn it off.
Finally came back and beat this (Lv200) after discovering this as a dumb kid back in 2008-2009. Wow, the level 180 equipment is worthless. It only adds about 200 extra damage, min and max, for 88 billion mesos. You may as well just grind for exp instead of farm mesos to get it before 200. Also there's not much sense in grinding mesos for cash for those big hacks (3mil cash and above). With everything else (lower $ hacks, 120 equipment, and cash shop stuff) and super DEM i get over 1% exp per second up to level 200.
Not sure if this is planned but it would be amazing to be able to "allocate" villagers to crop types instead of having them harvest one specific crop, e.g. I can put all my villagers on blueberries instead of leaving them idle because I don't have any crops of their type. Right now everyone but my blueberry-harvesting villager is idle, and my one villager can only harvest one at a time.
25ac to end the day at town level 13. 850ad to end at level 14. Why? Now I have to wait a whole day gaining money offline. Picking lettuce only gives me 200ac with all upgrades from level 6 avery.
i love these self-entitled idiots in the comments and forums
THIS UPDATE RUINED MY LIFE YOU GUYS ARE MONSTERS
as if it was the devs' job to only make you happy.
Sometimes when there is high PING or lag, Gato becomes un-talkable-to for some reason. A refresh usually fixes this but we're also aware of the issue and can hopefully stop it happening in the future :)
Combat is extremely annoying. No knockback on hitting enemies means that you will lose tons of health to enemy attacks, since they can stop your attacks by hitting you. And you have no option but to jump away and try for an aerial attack. The rest of the game is nice, but this part really ruins the experience for me. 3/5
On my first run, I added some points to all three stats and lost on level 5. On my second try, I only added to attack (except for 2 health bonuses due to misclicks) and steamrolled through the game with one death due to an IRL distraction. Hoping KintoGames will balance stats more so adding purely to one stat isn't better than a balanced build.
Sometimes when there is high PING or lag, Gato becomes un-talkable-to for some reason. A refresh usually fixes this but we're also aware of the issue and can hopefully stop it happening in the future :)