Do the various products run at different speeds, when window not active?
Several times a basic resource have been slightly negative/cycle because of big stockpile.
Coming back after an hour (900 cycles??) the stockpile of said resource is now even bigger, and the product it was feeding was not
short of other materials.
The speed is the same, but the producers waited for the resource animations before they started producing again. This takes only a few milliseconds per cycle, but accumulates over time.
But I changed this with the newest update. The producers don't wait for the animation anymore. I hope this doesn't feel to strange, especially for new players. At least every production should take exactly the same amount of time.
The speed is the same, but the producers waited for the resource animations before they started producing again. This takes only a few milliseconds per cycle, but accumulates over time. But I changed this with the newest update. The producers don't wait for the animation anymore. I hope this doesn't feel to strange, especially for new players. At least every production should take exactly the same amount of time.