The best defense is not to be there! also, a good offense. lol. there's a reason why i added some delays to some attacks so you can try to time when to use them. tho i think i failed in trying to introduce this and ended up with player frustration. :p ill definitely change this in the sequel.
For those trying to get the hard badge... If you look at the "ground" you'll notice different colours. That will help you to determine if a position is safe or not in some cases.
Control when jumping sucks. Improves just make you ignore the enemy, but the jumps are sometimes insane (mostly due the fact that if you touch the air near a plataform, you instadie, even if you could scape double jumping).
The best defense is not to be there! also, a good offense. lol. there's a reason why i added some delays to some attacks so you can try to time when to use them. tho i think i failed in trying to introduce this and ended up with player frustration. :p ill definitely change this in the sequel.