Search for your favorite games...
Game comments and reviews
Oct. 25, 2018
Why can't I stop playing this game?
May. 05, 2011
Love it!
Mar. 16, 2011
Slow but good!
May. 05, 2009
not first :[
Jul. 31, 2008
The latest card definitions have been loaded, and hits fleeing opponent attacks should be working again. They can now also be dodged if your character has a chance to dodge. Sorry about that!
Jul. 15, 2008
Amazing!
Jul. 10, 2008
This game sure is neat!
Jun. 06, 2008
The current AI literally took ~15 minutes to write. I am going to go back and improve it slightly, but not spend too much time on it, mostly just fix some of the incredibly stupid behavior. Practice mode is mostly for allowing players to become more familiar with the game and cards, and is not supposed to be a very challenging experience.
Jan. 17, 2008
The latest deploy caused some Flash Security errors with some Flash 9 games. This should be resolved now, and the green dot should now be showing up in chat, and the API should be functional for this game once again!
Dec. 07, 2007
Try crossing your eyes to force the images to overlap, makes for a pretty interesting (if not unhealthy) game mechanic!
Dec. 06, 2007
I just published a new version of Fold which should be working. If you are still having problems, try clearing your cache. If that fails please submit feedback describing the issues you are seeing.
Sep. 13, 2007
Pretty fun!
Aug. 29, 2007
Oh god yesssss 121!
Jul. 20, 2007
Very cool!
Jun. 15, 2007
The master does it again!
Jun. 06, 2007
Simply breathtaking
Jun. 04, 2007
Very nicely done!
Apr. 30, 2007
Definitely very professionally done. As others have said, it would be nice if when you finished a 'level' all the enemies were cleared off the screen, as it is frustrating to lose control and then have a bomb hit shortly after. I think the machine you are playing on makes a great difference in the playability of this game. I couldn't finish the challenge for the life of me on my laptop, but when I got home and tried on my much more powerful PC, I got it in a single try easily, and the game was much less frustrating. The difference was so huge, in fact, that I had to change my rating. It might be a good idea to let the user change the quality (unless you're already doing this and I missed it). Other than those things, nice game, nice artwork, and nice music.
Mar. 27, 2007
Very nice!
Feb. 26, 2007
It's got a mute button!
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.