Frogmane, the rainbow thing was intentional, to make players remember where the wall is (because as you said, they are indistinguishable from the background at times)
thanks for the comments guys!
Yeah that IS feeble. I understand that you don't get the gotoAndStop function, but there's still only one level. You could have added another level before the 'you win' scribble. Did you make this just to get a blue D?
Yes, it has graphics but it's monochrome! If you want to do a machine theme, couldn't you have made it more interesting with coloured buttons, levers etc? Still pretty good though.
Why is this game rated so highly? It's so repetitive and tedious, and it doesn't tell you how to get awards you don't have, so getting them is hit-and-miss.
fire hot, go for the large ones, and if they have too many there, wait for them to leave. Also, letting them take down large neutral cells, then stealing it is a good tactic
The boss with the arrows and the moving dots doesn't work. I pressed the arrow while the dot was in line with it and still died. In fact, the 'temple' bar only went halfway down, but it said game over anyway... great game otherwise, but because it's impossible to beat only 3/5
Not as good as SCGMD2. I have 2 and 3 as favourites, and i perfected every song on 2 on a different website, but i'm struggling to get above a bronze on at least a third of these songs; they are too long. I don't mind the sequences being difficult, but when you have to keep up for over 3 minutes it's much harder. Also, the songs on 2 were far better; why the downgrade?
Ayre, how far did you get? There are difinitely things in this game that i have never seen in any other...
Jasonthekid, there is a mute button.. you don't like the music? toggle it off with the down key.