The thing that makes this game a 4 rather than a 1 like Run is the fact that theres no memorization. The randomness makes us use skill rather than memorization. Of course, random does have a few cons, so it's not a perfect game.
In my opinion, they only have this game to get money. The only way for people to get the hard badge would be to get a super strong deck, and thats how they get you. I wonder how much money they got from selling Kongai cards....
Technically he'd have to win one game every 3 minutes continuously for an entire week for 32,735 wins. Impossible, obviously. There's no way someone can just not sleep and continuously play Kongai.
This game was fun, then it turned into another crappy try-until-you-get-it-right sort of thing. For me, there's no reason to play it anymore after I get my card.
Weeeiiiiiirrrrrddddd.... I used enchant blade against a Kongbot game and it said miss and then nothing happened. No buff for me, no energy drained, nothing...
The only hard part for me was the fact that I forgot the controls to the games. Like the one where you have to move the square. I kept pressing the arrow keys to do that. My ball fell right off the platform.
Dang, I've been playing on my aunt's computer, and this is lagging like heck. There should be an option to not show animations. Seriously, I can't do anything =/
If you choose the enemy, most people would bully the noobs to gain wins. (I used to, but now I want a challenge. No workout for the mind if you crush a predictable noob). But yeah, playing someone who is ranked way too high for you is a pain. The differences should be smaller. I used to play rank 15s while I was rank 7.
Actually, the drop rate isn't as high as you'd think. I've won 20-something games already and only got 3 cards... Now I have a total of 7 (one card from the current challenge)