Ha, there was a time where incrementals were all about clicking ... but clearly a lot of people in *this* game didn't want to do that and adding ways to remove clicking has always been a part of the genre SO that's where the HFL steps in (unlock to auto-shoot Invaders).
There's definitely a bug with generators where a heat generating building will overload generators already being supplied with heat instead of unburdened generators that are adjacent (prevent you from making efficient use of space)
like on the other comment, this is only a display error, please look here: http://www.kongregate.com/forums/2874-idling-to-rule-the-gods/topics/438096-tooltip-creation-speed
It's mostly a tutorial map so new players can get a feel on how the game works. So yeah, it's a very simple stage. The difficulty ramps up in the later acts though.
cash package lvl 27 is making about 6x as much cash per second as my guns with lvl 50 speed and damage and lvl 20 multipliers on both and with explosions
Ha, there was a time where incrementals were all about clicking ... but clearly a lot of people in *this* game didn't want to do that and adding ways to remove clicking has always been a part of the genre SO that's where the HFL steps in (unlock to auto-shoot Invaders).