I agree with many other commenters here in that the scoring/star system for this game really detracts from the logic puzzle nature of the game. But I have an even bigger issue - typically with this type of logic game, each puzzle would have one unique solution, but here many levels have multiple different ways they can be solved. This really detracts from the game for me, because you aren't just trying to find the correct solution, but just one of the possible ways the traces can fit together. It may seem like a minor thing, but it really took me out of the game after just a few levels.
This is a pretty good game; I can only find two major flaws with it:
-First, enemies attack in real time (as opposed to game time). What this means is that if you've got a slower computer, enemies will attack you more.
-Not a "flaw", per se, but I don't really like the gold system. I just don't care for games where you can get in-game benefits for real-world money. Sure you can get gold from quests, but not really enough to do anything with. At the very least, you should be able to buy gold with silver...
I agree with Ygrath. It takes between 3-5 seconds or just one cycle, and then you only get three seconds back for getting it right. So if you're getting shapes that take more than 3 seconds, you're in trouble. If you get ones where you have to type words, not just a letter or character, you're in trouble. Not to mention that any lag at all is lethal here.
okay, some of the physics in this game suck, especially how when it goes back to a minigame it starts moving half a second before you start controlling it.