halving the time, doubling the cost means there is no actual loss even if it slow down. for challenges it means you can faster which is good, even if it gets slowed, as you will probably click in the mean time it will still be faster
Any ETA for an update? :D as some suggestions remove lower tier amulet's or give them some use(like fusing), love the offline behavior for challenges, but kinda useless in endless mode as time is not of essence
if you use exploding you will get 1 minute to get as much gold as possible, depending on the amount you got in that short time you will be rewarded with shards which you can use to boost talents. so try to get your income as high as possible before exploding and maybe do it with a boost active (any gold amassed before exploding will be lost )
these challenges unlock new skills and equip, endless mode only gives shards afaik. Power Minder and Clicker are best used near an end of the run, ideally with a boost active (yes they add the boosted amount making them very powerful)
an option for auto retracking would be good after being obliterated by the enemy, no point in being in a sector that instant kills you(somehow i got into a pretty high sector after being offline for a day)
Hey, pm me with some info. What do you mean by retracking and were all of your ships insta killed? Possibly i have a bug in offlice progress calc, now it must progress to next tsector if avg hp + regen + repair will make you alive there for at least 20 seconds.
Trillion challenge upgrade is almost ready. Hope to publish it in a day or two.