Game breaks after first level. If you're able to gain followers quickly the UI breaks. I'll have more followers than population. I have over 400k unspent life points and over 2000 in each Life skill. The game can't keep up with player progression.
Yeah, i have been too benevolent with Life skills. People said me that in my previous game the progression was too slow, and now i have gone to the other side. Now, get the half sweet point. I will try today-tomorrow get a better map mechanic.
"Actually most of the idle games need interaction in every 5-10 minutes. Otherwise your progress speed is decreasing dramatically." That's fine, babysitting profits more.
But they don't stop you from progressing. Even if it's slightly.
On Firefox.
No serious problems. I would like to see the boss number on the "Fight Boss" screen. Something small, maybe in the corner. Also, on the adventure page it's not obvious you have to click "Idle Mode," I spent two rebirths thinking my game wouldn't let me adventure. Maybe make it default to be on Idle if that's possible. How feasible would it be to make losing an adventure battle set you back one zone rather than the Safe Zone? Fun game, Thank!
Possibly add a blacksmith to automatically forge for you (bought with diamonds). With settings of "X amount/Whenever possible" And then upgrades to make him automatically do it faster. I think this could go hand in hand with Vizthex's idea.
Yeah, i have been too benevolent with Life skills. People said me that in my previous game the progression was too slow, and now i have gone to the other side. Now, get the half sweet point. I will try today-tomorrow get a better map mechanic.