Enjoyed the game, but that extra level is silly. 99% timing, 1% brain power. Defeats the entire point you built up of the game. Each time a player loses, it should be a teaching experience. That level just punishes you for not having perfect reaction speeds.
Its got a nice set of mechanics, but still really buggy. I HAVE to use mouse to aim, but it follows my mouse VERY poorly, AND it doesn't assume control over the mouse, meaning if I move it wrong, outside the window, I'm screwed. All in all, good game, but buggy and some design flaws.
KainXinth, technically the developer isn't lying. Not at all. They are using a percentage of a scale. How you progress on that scale is based on a logarithmic function. So yes, the amount of effort you put into getting to 10% isn't 10% of the work you'll have to do (probably more like 0.1%) but thats not the point. I understand your frustrations with this, but ultimately, its not a lie.
What?