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Blambalam's Comments

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Boxtroyer Upgrader

Play Boxtroyer Upgrader

Feb. 14, 2021

Rating: 2

Awesome game, one late game feature I'd add is speeding up the collector at the bottom, maybe all the dropped cubes trigger as soon is it's touched. I'm late in the game and the ground is just covered in squares and they're being picked up so very slowly

Developer response from chaky

I like that feature. Maybe it can be an upgrade, For example. "Probability that the boxite touching the ground is collected inmediately and converted in a shot, or special shot." hmmm interesting. Thanks for the comment!

Your Chronicle

Play Your Chronicle

Feb. 06, 2020

Rating: 0

Excellent game! Also happy it has an ending, it's nice to have a good gaming experience and for it to let you go. Games can be so clingy

OutaDark

Play OutaDark

Dec. 30, 2019

Rating: -1

Definitely an excellent start, looking forward to seeing where it goes

Theory of Magic

Play Theory of Magic

Nov. 24, 2019

Rating: 4

I dismissed a wizard from the wizard hall and now I have -26 prestige? wth!

Theory of Magic

Play Theory of Magic

Nov. 24, 2019

Rating: 3

Awesome system, it feels like it's missing shields and wands though. Maybe staffs and robes should be much higher level; low melee use in exchange for better enchantment. If feels weird that all my most powerful wizards should have full quicksteel armor and duel wielding swords without epicly powerful staff and robes being a viable alternative.

Theory of Magic

Play Theory of Magic

Nov. 05, 2019

Rating: 0

Is there any point to memorizing a spell twice?

Locked

Play Locked

Oct. 16, 2019

Rating: 3

Nice, but it's so short that the "5 minute" tag feels like exaggeration

Idle Harvest

Play Idle Harvest

Mar. 13, 2019

Rating: 1

Is there a "Save" button? Idk when it's safe to quit the game or not

Defender Idle

Play Defender Idle

Feb. 19, 2019

Rating: 0

It's not entirely clear what some of the effects do. Is 'Implosion' some sort of ability? It doesn't explain what it means in the gameplay.

Defender Idle

Play Defender Idle

Feb. 19, 2019

Rating: 0

Are the sun cannon projectiles supposed to keep moving through the enemies? With all the bullet chaos I'm not sure if they're doing any damage

ClueSweeper

Play ClueSweeper

Oct. 24, 2017

Rating: 0

12 days

MafiaBattle

Play MafiaBattle

Oct. 14, 2017

Rating: 3

I got an offer from a possibly corrupt cop offering an RPG-7 for 158.78kg of weed when my maximum is currently 150kg. Seems like a bug?

Developer response from gamovation

it just a way to force you upgrade your farm

Unpuzzle

Play Unpuzzle

Sep. 08, 2017

Rating: 1

Quite addictive. Interesting easy-paced untangling puzzle that doesn't try to pressure you which is actually a nice change. 5/5

Idle Hacker

Play Idle Hacker

Jul. 26, 2017

Rating: -1

Is "Fix Ship" the last mission or is that a bug that mine stops there. There seems to be empty missions after it.

Developer response from Krazune

You need to unlock them.

MafiaBattle

Play MafiaBattle

Jun. 21, 2017

Rating: -2

I hate this game already, not even out of the tutorial and it FORCES you to spend half of your gems that you know are going to be the currency you pay money for. How does that make players feel? SCREW THIS GAME WITH A SCREWDRIVER is how. If you want to lose a lot of your potential players that's how you do it. "Oh it trains players to spend gems" no it doesn't, it lowers the number who make it past the tutorial. You really have to cut that crap out.

Developer response from gamovation

here is an overview how many gems you can earn for free in the game: https://www.mafiabattle.info/free-diamonds

Space Company

Play Space Company

Jun. 08, 2017

Rating: 3

I like it! As it's in beta I thought you might like few suggestions: 1. The design feels like it needs to be separated into three separate parts like many web pages are, so the overall menu bar at the top, the secondary menu down the left and the content of the selected menu in a separate pane on the right. So making the main menu bar visible always and the left and right panes be scrollable separately. 2. Clicking on planets and research should bring the descriptions/options up on the right-hand side rather than underneath, you should be able to see the effect of clicking on a planet without scrolling. 3. When a planet is searched it might be better to grey the button and change the name to have (Explored) after the planet name. I'm assuming changing the flavor text to describe the amazing scientific things the player found there is on the to do list as explored areas still say it would be good to explore here.

Developer response from sparticle999

There is a compacting option in Graphics Options, but I agree that the design is not well done on Kongregate. Until I fix this, I'd recommend playing here:https://sparticle999.github.io/SpaceCompany/ You can export your save or start again if you want. I agree with the (explored) thing. That will probably make it's way into the next update. Yes, I am going to have an ultimate flavour text overhaul in the Lore Update V0.6. You can see future plans either here (https://github.com/sparticle999/SpaceCompany/blob/gh-pages/README.md#roadmap) or here: (https://www.reddit.com/r/SpaceCompany/wiki/futureplans)

Pixelo

Play Pixelo

May. 30, 2017

Rating: -12

I think what this game is missing is a count of how many pixels are left to do, that would make it a much more logical puzzlegame I think, less guess work.

Cosmos Quest: The Origin

Play Cosmos Quest: The Origin

Apr. 26, 2017

Rating: 1

Do the techs have descriptions anywhere? I'd like to know what the techs are, especially the later ones.

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