Shady business model (not even pay2win but cant win without investing money), Art stolen (kongregate should investigate and infringe the shit out of this). Solid base - too bad it's all about monetizing. 1/5 - games noone needs. devs should be ashamed.
Hi Blame, we are very sorry you don't like the game or this game mechanics, please feel free to join our official forums here http://frozenshard.com/games/monsterstcg/forums/ and leave your thoughts to improve the game. Regards!
It has potential. While i enjoyed the first parts back then I feel like this game has barely made any progress - especially the controls, graphics and overall feeling. While i rated previous parts 4/5 i have to say this one gets a 2/5 because of the lack of improvement and variety.
Solid game with horrible balancing. Magic OP, Shield barely useful, Cooldown reduction doesnt work. I would love to see secondary stats on level up for more variety (like actual cdr that works for example). Also more enemies/areas would have been nice - it becomes quite stale near the end. 3/5
All in all well improved - on the other hands major flaws: 1) No stacking pots? 2) No option to change camera in battle 3) Walking all the way in dungeon - without the option to disable 4) No new Equip in shop, at least once per level (in lesser difficulties at least, since Equip is mostly crap) which brings me to point 5) Crapy equip even after spending a lot of money on upgrades... seriously i could go on.. like the old ones more, plus the difficulty is even on standard ridiculously hard if you dont happen to be a lucky bastard to find stuff - which rarely happens 3.5/5 rounded down - because it's hardly enjoyable (got all badges in MD so far, so yea i used to enjoy it, a lot)
Haven't enjoyed a game like this one in a long time. Beautiful, sophisticated thinking involved in that story, along with superior, rarely seen graphics qualitywise. Favorited/5
The sequel definitely needs more skills or some way (maybe stats?) to vary things a bit. The game itself is very solid and graphically great. Reminded me of Suikoden Tactics, good ol' times. 4/5 due to the very pretentious gameplay as well as story.
Great unconventional defense-game. Once more great design and style 5/5. I personally love that you don't stick to one kind of gametype and try to do your best in every game. Keep up the good work!
Im the opinion the game is way too imbalanced. The AI itself seems good to me, but once the cruisers are unlocked the whole campaign is a joke, at least on normal difficulty. Plus the first mission on "easy" with the second race is ridiculous, no damage at all.. after spamming all i've got for 10 minutes and seeing the enemies hp dropped to 99% i figuratively had to puke. Greetz 4/5
First off - GREAT game 5/5 of course, though it has plenty of room for improvement. 1) Statscreen for units, so you can see which combination might be effective 2) A shown leveldifficulty 1-3 stars for example. Otherwise i really enjoy your artwork, keep up the good work.
The counterability on weapons is bugged, it doesn't activate from time to time plus if multiple enemies hit successively there is no counter at all. Otherwise great game 5/5 of course
My opinion on improving the game: 1) Toogle speed button (not hold) 2) Achievementprogress x/100 for example 3) Free cannonadjustment (360°) or at least different range for each cannon 4) Higher range/lower damage of Prussians, cause they often get killed by other units due to the EXTREME low sight..
Hi Blame, we are very sorry you don't like the game or this game mechanics, please feel free to join our official forums here http://frozenshard.com/games/monsterstcg/forums/ and leave your thoughts to improve the game. Regards!