The fact that some of these zombies can use firearms makes me wonder if there are any zombies at all, or if this guy is just crazy, and gunning down loads of real people.
This is one of those games that shows that Kong's rating system is manipulated. This game's rating shouldn't be half as high as it is, even if you just look at the comments section.
White screen "fix" on Firefox: Click on menu button up right > Select add-ons > Choose plugins > Find Unity Player in the list and select 'Activate Always' > Restart Firefox. The game should now work again at least until next Firefox update.
Any reason why you didn't allow R to restart a level after the level is failed? It works during a level, so I can't imagine why it wouldn't work afterwards.
You made movement and attacking both mouse controls in a game where you have to approach and grab enemies which hurt you when you touch them and many of which shoot at you while you approach them? You are a terrible person.
I feel like this game could have a decent sequel. As it currently is, it's pretty awful. Terribly unresponsive controls, no way to block or defend, pointless coins/diamonds not worth collecting, levers activating mid-combat due to using the same key as attacking, bland story, etc. But it looks nice, and has decent sound quality, interesting level design, and mute buttons, separate ones for music and sfx (unbelievable that some games still don't have any mute function at all). All the negatives are things I think can be fixed for a pretty solid sequel.
This game is quite enjoyable. It has a pretty wide variety of activities, so it doesn't get stale quickly. It gets a bit challenging at points, but can be overcome with training so it's definitely not impossible; a pretty good balance. I also enjoyed the hidden bonus objects. The game also looks great. Bonus points for the Zelda-esque music and imagery on the title screen.
This is one of the best platformers I've ever played, especially in-browser. You did everything right. The animations were really enjoyable, and the music was pleasant. The game isn't too easy, and death isn't too punishing; a nice balance. I noticed a lot of the platforms and obstacles were very similar to those in Yoshi's Island, a game I played a ton as a child, so that brought back good memories. I wound up not re-binding the keys, but I always appreciate that option. And I loved having right-click available in a browser game; that's super-rare, from what I've seen. Great job, and thanks for it!