kinda feels like a dead frontier clone what with all the sound effects being exactly the same, not to mention the gameplay being super similar...
also stolen reload sound from the classic goldeneye 64, it's great you did some voice acting, but stolen sounds aren't going to help anybody
It was a good idea, but the time changing constantly is annoying, it gets too dark too quick and it makes it difficult to see what your doing.
if it wasn't automated I think it would be great, but as it is i found myself constantly clicking back to midday after every small change.
"The girls turn around to find Bobblestitch and Franny standing behind them, smiling!"
Damn that's creepy, I mean just look at their faces, it's like they're thinking "Tonight..you"
the mage is immortal and can move anywhere i want her to and still shoot a fireball?
remind me why i need the swordie and archer
my mage died, next turn i clicked her corpse and used teleport to my healer, used heal and the health bar didnt come back, but she could still move and attack, i even threw her into a moshpit of skeletons and guards to see if the health bar was just invisible...nope, immortality wins again
only slightly "inspired" by minecraft, you got those trademark dirt "blocks" with the grass on top, rare shiny specks in walls, that you dig out and get cool stuff, not to mention alien things that explode when you get close, "don't dig straight down or you will get punished by random gas (lava) pockets that will instantly kill you"
Should fix it so you have to hold space for a second or so to skip a cutscene, i accidentaly skipped the scene when you find valde in the cage when i was trying to use my inventory, missed some pretty important story right there \: