The Galiant Paladin battle needs to be scaled down. I'm like Level 20 and by the time I can kill him he heals for twice his max health and then he kicks my ass.
This is too hard at the beginning. Right from the start you either get a super slow cannon that kills a total of 1 enemy at a time, generic crappy cannons or a "Smart" cannon that's actually mentally disabled, while your ship is a turtle and if you manage to get to the part where the bigger ships come in you're still screwed. There's no way to dodge the bullets without crashing into the ships around you and getting owned in twelve seconds. If you stop to actually try and shoot you'll get owned by the 9001 bullets on the screen. Needs to be more balanced. 2/5