I would give it a five star were it not for the god awful ai on my troops. more than once a game was ruined because my troops chain fought to the enemy base, attacked the wrong troops, refused to retreat, and so on.
It was so terrible, and so consistently terrible and game changing in a bad way that I had to give this game a 1 star rating. this AI is atrocious and does not deserve to have anything higher than that rating.
it would be nice to have your troops not attack the giant castle next to the gold giving troll when I send them to the troll, thus making it possible for me not to spend the first 6 minutes of the game in a stalemate.
When the server fails to connect to one of the dens, after about 2 minutes it should just put us back into the nexus. I don't want to sit in front of a blank screen spewing error messages for half an hour.
the combat has got glitchy; the warrior strikes don't even connect most of the time, and sometimes enemy dagger stabs will hurt the entire party. Only magic is unaffected.
Could you add a map to the game, with the functionality that you could teleport to any town or the entrance to any dungeon you've discovered?
Leaving places you haven't been to black and uncovered would be nice, too.
Thanks!
Have a unit called the assassin, who works exactly the same as the spy but instead of dropping timed bombs, he can one-hit kill non-mechanical units from behind. Going from the front would mean detection, naturally.
I know it makes it more realistic, but it takes the fun out of the game when a commando you put 30 stars into gets bazooka'd and you have to get all the stars and money back.
It would be better if the characters were demoted in rank each time they died.
Please try refreshing, its possible there was an error that broke the game and is causing these errors!